Coming soon to iOS.
and we’ll tell you when Hoppy Dungeon is on the App Store. You can
also email
hello@hoppydungeon.com.
The game
Hoppy Dungeon is a mobile-first, tile-based dungeon roguelite. Pick
a class, tap a glowing tile, and advance one row at a time through a
three-lane dungeon. You are not free to roam.
Every step is a choice: fight, evade, take the gold, or trip an
alarm that pulls the dead closer. Combat is automatic. Survival is
not. Spend gold with a travelling merchant, choose how you grow, and
see how far the dungeon will take you.
Six kinds of traveller take that road.
Meet the classes
when you play the alpha.
They move where the torches do not. A small blade, a held breath,
and the next tile is already empty.
+15% evade and +5% critical chance.
HOPPY DUNGEON
Privacy Policy
Effective 31 August 2026
Hoppy Dungeon is developed by Greyden Scott. This policy explains
how information is handled in the Hoppy Dungeon iOS app, the
browser alpha, and this website.
The short version
Hoppy Dungeon does not contain advertising, does not sell personal
information, and does not use cross-site tracking. Most iOS game
data stays on your device. Information is sent only when needed for
features you choose to use, such as Game Center or the website
waitlist.
Information we handle
iOS app data
Settings, saved equipment, and a pending best score are stored
locally on your device. Hoppy Dungeon does not receive this local
information.
Game Center
If you use Game Center, Apple authenticates your player account and
processes your display name and leaderboard score. Hoppy Dungeon
submits your longest completed run to Apple’s Game Center service.
Apple handles that information under
Apple’s Privacy Policy.
Website waitlist
If you join the iOS waitlist, we collect the email address you
provide so we can confirm your signup and send Hoppy Dungeon launch
news. Joining is optional.
Browser alpha and website operations
The browser alpha may send the player level reached when a run
ends. This event is anonymous and does not include your name, email
address, Game Center account, or an advertising identifier. Our
hosting and security providers may also process standard request
information, such as an IP address, browser type, and request time,
to deliver and protect the site.
How information is used
Provide Game Center authentication and the longest-run leaderboard.
Operate, secure, and troubleshoot the website and browser alpha.
Understand broad game balance, such as the level where runs end.
Send waitlist confirmation and Hoppy Dungeon launch news.
Respond when you contact support or send accessibility feedback.
Sharing and third parties
We do not sell or rent personal information. Information may be
processed by service providers only where needed to operate Hoppy
Dungeon—for example, Apple for Game Center and infrastructure
providers that host the website, store waitlist addresses, or
deliver email. We may also disclose information if required by law
or necessary to protect users and the service.
Retention and your choices
Waitlist email addresses are kept until you ask us to remove them
or the waitlist is no longer needed. Anonymous operational and game
balance information is kept only as long as reasonably useful for
operating and improving Hoppy Dungeon. Local iOS data can be
removed by deleting the app. Game Center information can be managed
through your Apple Account and Game Center settings.
To leave the waitlist, request deletion, or ask a privacy question,
email
hello@hoppydungeon.com from the address you used. We may need to verify your request.
Children’s privacy
Hoppy Dungeon does not knowingly request personal information from
children. If you believe a child has submitted an email address to
the waitlist, contact us and we will remove it.
Changes and contact
This policy may be updated as Hoppy Dungeon changes. The effective
date above will be revised when material changes are published.
Questions can be sent to
hello@hoppydungeon.com.
HOPPY DUNGEON
Accessibility
Last reviewed 31 August 2026
Hoppy Dungeon is being built so more players can explore the
dungeon independently. Accessibility feedback is welcome and helps
guide each release.
iOS accessibility
VoiceOver: Major screens, controls, character
statistics, shop offers, level-up choices, status information,
and game-over actions include descriptive labels and hints.
Accessible dungeon movement: The 3D runway has a
screen-reader representation with left, centre, and right move
buttons that describe the next row and its monster, pickup, trap,
merchant, or empty tile.
Class selection: The class carousel supports
adjustable VoiceOver actions and named previous and next actions.
Text sizing: Interface text uses Dynamic
Type-aware styles. Some dense HUD and shop layouts may remain
compact at the largest accessibility sizes.
Reduced motion: The app follows the iOS Reduce
Motion setting for menus, overlays, class selection, HUD changes,
and shop presentation. Some essential 3D dungeon movement and
combat presentation remains animated.
Audio and haptics: Music, ambient sound, and
effects have separate mute and volume controls. Haptic feedback
can be disabled.
Visual presentation: The app uses a consistent
dark interface and pairs important colours with text, icons, or
spoken labels where practical.
Website and browser alpha
The marketing pages use semantic headings and landmarks, image text
alternatives, visible keyboard focus, keyboard-operable controls,
responsive text, and reduced animation when your device requests
reduced motion.
The browser alpha is an evolving preview. Its 3D canvas does not yet
provide the same complete screen-reader movement interface as the
iOS app.
Known limitations
Very large text may truncate in some dense game layouts.
Reduce Motion does not yet remove every 3D gameplay animation.
Live combat changes may not always be announced automatically.
Apple controls the accessibility of the Game Center interface.
Accessibility feedback
If something prevents you from playing or using this site, email
hello@hoppydungeon.com. If possible, include your device, operating-system version, the
assistive technology you use, and where the problem occurred.
HOPPY DUNGEON
Support
Need help with Hoppy Dungeon? Start with the quick checks below or
contact us directly.
Please include your iPhone model, iOS version, Hoppy Dungeon
version and build number, what you expected to happen, and the steps
that reproduce the problem. A screenshot or short screen recording
can also help.
Game Center and leaderboard
Open iPhone Settings, choose Game Center, and confirm you are signed in.
Check that the device has an internet connection.
Complete a run before checking the Longest Run leaderboard.
If a score is pending, Hoppy Dungeon retries after Game Center reconnects.
Audio, motion, and haptics
Open Options from the class-selection screen or in-game HUD to
adjust music, ambient sound, sound effects, and haptic feedback.
Hoppy Dungeon also follows the system Reduce Motion setting in
Settings → Accessibility → Motion.
If the app stops responding
Close and reopen Hoppy Dungeon, then restart the iPhone if the issue
continues. Before reinstalling, be aware that deleting the app also
removes locally stored settings and saved equipment.