The short version
The Hoppy Dungeon game contains no advertising, and we do not sell
personal information for money. This website does use optional
advertising trackers: Google Analytics and the Meta pixel help us
understand how people find the game and let us show Hoppy Dungeon
ads to people who have visited this site. In the UK, EU, and EEA
those stay off until you accept them. Elsewhere they load unless
you opt out. You can change your website privacy choices at any
time. Most iOS game data stays on your device. iOS releases with
Meta App Events enabled also report app installs, app opens, and
in-app purchases to Meta to measure and improve our advertising.
Information we handle
iOS app data
Settings, saved equipment, and a pending best score are stored
locally on your device. Hoppy Dungeon does not receive this local
information.
In-app purchases
Apple processes payments for class unlocks and the all-classes
bundle. The app uses Apple’s StoreKit service to check purchases,
restore access, and handle changes such as refunds. We do not
receive your payment-card details. Apple keeps purchase records
under its own privacy policy.
iOS advertising measurement (Meta App Events)
iOS releases with Meta App Events enabled use the Meta Facebook
Core SDK to report installs and app activations. When automatic
in-app purchase logging is enabled, the SDK also reports purchase
events, including the product identifier, transaction identifier,
purchase time, amount, and currency. We use this information to
understand which Facebook and Instagram ads bring people to the
game and lead to purchases, and to improve our campaigns.
Meta may also receive technical information such as the app and
SDK version, device model and operating system, IP address,
app or device identifiers, and SDK diagnostics. Meta processes
this information under the
Meta Privacy Policy. The game does not use Facebook Login, request access to your
Facebook profile, or send your Game Center display name or
waitlist email address to Meta through this integration.
iOS releases with this integration ask for permission through
Apple’s App Tracking Transparency prompt before starting Meta
app-event reporting. If you do not allow tracking, the Meta SDK
is not started. You can change your permission in iOS Settings;
the game’s Info screen includes a Tracking Permission button
that opens those settings. Apple advertising-identifier (IDFA)
collection remains disabled even if you allow tracking.
Apple’s SKAdNetwork may also provide advertising-attribution
reports that preserve user privacy.
The website’s cookie banner and Privacy choices control apply to
the website only; they do not control the iOS SDK. The app does
not currently offer a separate switch for Meta app-event logging.
Game Center
If you use Game Center, Apple authenticates your player account and
processes your display name and leaderboard score. Hoppy Dungeon
submits your longest completed run to Apple’s Game Center service.
Apple handles that information under
Apple’s Privacy Policy.
Website waitlist
If you join the iOS waitlist, we collect the email address you
provide so we can confirm your signup and send Hoppy Dungeon launch
news. Joining is optional.
Browser alpha and website operations
The browser alpha may send the player level reached when a run
ends. This event is anonymous and does not include your name, email
address, Game Center account, or an advertising identifier. Our
hosting and security providers may also process standard request
information, such as an IP address, browser type, and request time,
to deliver and protect the site.
Optional website analytics
This website may use Google Analytics 4 to understand how people
find Hoppy Dungeon and how they use the browser alpha. When you
allow this, Google may process general information such as pages
visited, approximate location derived from IP address, device and
browser type, referral source, campaign links, and aggregated
events such as whether someone started or finished a run, or opened
the App Store page.
Google Analytics is configured without Google Signals and without
ad personalisation, so it is used to understand website traffic and
game engagement rather than to build advertising profiles. Google’s
handling of information is described in the
Google Privacy Policy.
Optional advertising and remarketing
This website may also load the Meta pixel, provided by Meta
Platforms, Inc. We use it to measure whether our Facebook and
Instagram ads actually bring people to Hoppy Dungeon, and to build
custom audiences for remarketing—which means people who have
visited this site, or taken an action such as playing the browser
alpha, opening the App Store page, or joining the waitlist, may
later be shown Hoppy Dungeon ads on Facebook, Instagram, and other
services in Meta’s network. We
may also ask Meta to build lookalike audiences of people with
similar characteristics.
This is cross-site tracking, and it is worth being clear about what
it means. When the pixel is active, Meta receives your IP address,
the pages you view on this site, your browser and device type, and
the gameplay, App Store, and signup events described above. Meta
can link that activity to your Facebook or Instagram account if you
have one, and
uses it for its own purposes under its own terms. We configure the
pixel so it sends only the events we have chosen, rather than
automatically scraping the buttons and forms you interact with.
Both are optional. In the UK, EU, and EEA they stay off until you
choose Accept all: neither Google Analytics nor the Meta pixel is
loaded and no cookies are set for either purpose. Elsewhere they
load by default unless you choose Reject all, or your browser
sends a Global Privacy Control signal. If you choose Reject all,
both stay disabled. You can change your choice at any time with
the Privacy choices control in the site footer. Waitlist email
addresses are never sent to Google or Meta, and we do not send
hashed email addresses or other contact information to Meta for
audience matching.
You can also control this at Meta directly, independently of your
choice here, through your
Meta ad preferences. Meta’s handling of information is described in the
Meta Privacy Policy.
How information is used
- Provide Game Center authentication and the longest-run leaderboard.
- Operate, secure, and troubleshoot the website and browser alpha.
- Understand broad game balance, such as the level where runs end.
- Understand optional website traffic and browser-alpha engagement.
-
Measure app installs, app opens, and in-app purchases associated
with our advertising, and improve campaign performance.
-
Build custom and lookalike audiences so Hoppy Dungeon ads can be
shown to people who have visited this site.
- Send waitlist confirmation and Hoppy Dungeon launch news.
- Respond when you contact support or send accessibility feedback.
Sharing and third parties
We do not sell or rent personal information for money. Information
may be processed by service providers only where needed to operate
Hoppy Dungeon—for example, Apple for Game Center and in-app
purchases, and infrastructure providers that host the website,
store waitlist addresses, or deliver email. The iOS SDK also
shares information with Meta for advertising measurement as
described above; Meta processes that information under its own
policies. We may also disclose information if required by law or
necessary to protect users and the service.
If advertising is allowed, browsing information is shared with Meta
as described above. Under some United States state privacy laws,
including the California Consumer Privacy Act, using a pixel for
cross-context behavioural advertising counts as “sharing” or a
“sale” of personal information even though no money changes hands.
Choosing Reject all at the consent banner, or later through the
Privacy choices control in the site footer, opts you out of that
sharing. We also honour Global Privacy Control: if your browser
sends a GPC signal, analytics and advertising stay off without you
having to do anything, and the consent banner is not shown. You
can still turn them on deliberately through the Privacy choices
control if you want to. We use the visitor’s country from
Cloudflare to decide whether to ask first (UK, EU, and EEA) or to
load trackers unless you opt out (elsewhere). That lookup can be
wrong if you use a VPN.
Retention and your choices
Waitlist email addresses are kept until you ask us to remove them
or the waitlist is no longer needed. Anonymous operational and game
balance information is kept only as long as reasonably useful for
operating and improving Hoppy Dungeon. Information held by Google
and Meta is retained under their own policies and controlled
through their own settings; withdrawing consent here stops further
collection from the website but does not by itself delete what
they already hold or change iOS app-event reporting. We do not
set or control Meta’s retention period for SDK events. See the
deletion instructions below for local app data, information we
hold, and information held by Apple or Meta.
Data deletion instructions
Delete local iPhone game data
On your iPhone, open Settings → General → iPhone Storage →
Hoppy Dungeon, then choose Delete App. This removes the game’s
locally stored settings, saved equipment, and run information
from that device. Choose Delete App rather than Offload App,
which keeps app data. Deleting the app stops further SDK events
from that installation; it does not erase records already held
by Apple or Meta.
Request deletion of information we hold
Email
hello@hoppydungeon.com with the subject “Hoppy Dungeon data deletion”. Tell us whether
your request concerns the waitlist, a support message, website
information, or iOS app-event information. For waitlist or support
records, use the email address you originally provided where
possible. You do not need a Hoppy Dungeon or Facebook account.
We may need to verify the request and identify the relevant
records. We will explain what we can remove and any information
that must be retained for legal or security reasons. Do not send
passwords or payment-card details. Because the game does not use
an app account or Facebook Login, an email address alone may not
identify records sent by the Meta SDK.
Information held by Meta or Google
Removing the app or deleting our waitlist records does not
automatically delete information already held by Meta or Google.
You can manage information associated with your Facebook or
Instagram account through
Meta Accounts Center, including its information and off-Meta activity controls where
available. For deletion requests concerning data held by Meta or
Google, use the privacy-request options in their linked privacy
policies. You can also email us for help identifying which
provider holds the information. Changing advertising preferences
or disconnecting activity is not necessarily deletion of all
underlying records.
Apple purchases and Game Center
Apple controls App Store purchase history and Game Center records.
Manage those through your Apple Account and Game Center settings,
or contact Apple about a privacy request. Deleting local game
data does not refund purchases, remove Apple’s transaction
history, or remove purchase entitlements. Purchased class unlocks
can be restored through the Shop’s Restore button.
Children’s privacy
Hoppy Dungeon does not knowingly request personal information from
children. If you believe a child has submitted an email address to
the waitlist, contact us and we will remove it.
Changes and contact
This policy may be updated as Hoppy Dungeon changes. The effective
date above will be revised when material changes are published.
Questions can be sent to
hello@hoppydungeon.com.
iOS accessibility
-
VoiceOver: Major screens, controls, character
statistics, shop offers, level-up choices, status information,
and game-over actions include descriptive labels and hints.
-
Accessible dungeon movement: The 3D runway has a
screen-reader representation with left, centre, and right move
buttons that describe the next row and its monster, pickup, trap,
merchant, or empty tile.
-
Class selection: The class carousel supports
adjustable VoiceOver actions and named previous and next actions.
-
Text sizing: Interface text uses Dynamic
Type-aware styles. Some dense HUD and shop layouts may remain
compact at the largest accessibility sizes.
-
Reduced motion: The app follows the iOS Reduce
Motion setting for menus, overlays, class selection, HUD changes,
and shop presentation. Some essential 3D dungeon movement and
combat presentation remains animated.
-
Audio and haptics: Music, ambient sound, and
effects have separate mute and volume controls. Haptic feedback
can be disabled.
-
Visual presentation: The app uses a consistent
dark interface and pairs important colours with text, icons, or
spoken labels where practical.
Website and browser alpha
The marketing pages use semantic headings and landmarks, image text
alternatives, visible keyboard focus, keyboard-operable controls,
responsive text, and reduced animation when your device requests
reduced motion.
The browser alpha is an evolving preview. Its 3D canvas does not yet
provide the same complete screen-reader movement interface as the
iOS app.
Known limitations
- Very large text may truncate in some dense game layouts.
- Reduce Motion does not yet remove every 3D gameplay animation.
- Live combat changes may not always be announced automatically.
- Apple controls the accessibility of the Game Center interface.
Accessibility feedback
If something prevents you from playing or using this site, email
hello@hoppydungeon.com. If possible, include your device, operating-system version, the
assistive technology you use, and where the problem occurred.
Game Center and leaderboard
- Open iPhone Settings, choose Game Center, and confirm you are signed in.
- Check that the device has an internet connection.
- Complete a run before checking the Longest Run leaderboard.
- If a score is pending, Hoppy Dungeon retries after Game Center reconnects.
Audio, motion, and haptics
Open Options from the class-selection screen or in-game HUD to
adjust music, ambient sound, sound effects, and haptic feedback.
Hoppy Dungeon also follows the system Reduce Motion setting in
Settings → Accessibility → Motion.
If the app stops responding
Close and reopen Hoppy Dungeon, then restart the iPhone if the issue
continues. Before reinstalling, be aware that deleting the app also
removes locally stored settings and saved equipment.
Policies and accessibility